
This week I donned 3D wayfarers to experience two contrasting uses of 3D film technology, which is currently enjoying a modern high-tech revival. 3D films are not new, but the technology now at directors' disposal makes for potentially groundbreaking cinema and a new way of enjoying movies... or does it?
THE Final Destination is the latest from the franchise that made us re-evaluate the safety of every day objects. I would be lying if I said that I hadn't enjoyed previous Final Destination films. The car crash in Final Destination 2 was well realised and truly frightening, and guessing the death has always been a favorite game of mine. I cannot help but think that four Final Destination films is a bit excessive, but I also cannot really blame them as it’s such an easy blue print for printing money.
Perhaps then, the use of 3D would in fact revitalise the series and add a new dimension (other than the third one) to the systematic slaughter of a band of ‘lucky’ survivors. Unsurprisingly, The Final Destination 3D actually just jumps on the bandwagon and any use of the third dimension seems like an afterthought. The fact that only certain scenes take ‘advantage’ of the 3D technology is actually distracting. There are only so many incoming spikes or flying nails that I can handle before the novelty really wears off. I was slightly disturbed to realise that I actually craved even more gruesome deaths for certain characters, but I can only blame films like this and Saw for desensitising my gag reflex. The explosion in the cinema was fun, and shows that the makers of Final Destination know exactly what they are doing, and really don’t care, as long as the audience winces sufficiently with every skewered eye socket and mangled limb. The Final Destination does exactly what you would expect, so there’s no point complaining… unless they make anymore.
In stark contrast to Final Destination, I also had the pleasure of watching Pixar’s newest future classic, Up. I am already a huge Pixar fan, and bar the blip that was Cars, I have proclaimed each successive film to be my new favorite and a work of genius. Up is no exception, and is a perfect example of how 3D technology can add to the storytelling of a film. The story had as much depth as the 3D background and the animation looked as remarkable as you would expect. Pixar are a consistent ray of high definition light in the computer-animated genre, which is being ever muddied by the glut of studios trying their hand at animation.
Up manages to create a believable world that you immediately feel apart of. Only Pixar can squeeze so much emotion from a simple scene setting montage, and from the first moments of the film you are drawn into the emotional highs and lows of the central characters. You could physically feel the hearts of fellow cinemagoers warming, behind their 3D glasses, as every scene progressed. The grumpy widower and chubby Boy Scout had seemed like unlikely heroes, but somehow Pixar made it work.
Pixar decided to steer clear of the obvious gimmicks of 3D filmmaking, and for this reason has shown the potential legs that 3D films may have. Maybe we will all be investing in our own designer, prescription 3D glasses before long?
Up trailer: http://www.youtube.com/watch?v=USpI6Jzl3No